Sacrificial Goblin
Small humanoid (goblinoid), Minion, chaotic evil
- Armor Class
- 11
- Hit Points
- 5 (2d6-2)
- Speed
- 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 6 (-2) | 6 (-2) | 6 (-2) |
- Senses
- darkvision 30 ft., passive Perception 8
- Languages
- understands but can’t speak Goblin and Abyssal
- Challenge
- 0 (10 XP)
- Proficiency Bonus
- +2
Nimble Escape. The sacrificial goblin can take the Disengage or Hide action as a bonus action on each of their turns.
For The Taking. When the sacrificial goblin takes damage, the nearest Shriek gains half of the damage taken as soul fragments in its Basin of Souls, so long as the Shriek is within 300 feet.
To Give, For Eternity. The sacrificial goblin heals 1d2 HP at the start of each of their turns.
Actions
Shiv. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit: 3 (1d4+1) piercing damage.